Monthly Archives: November 2010
The principles explained in this tutorial can be applied to 3D or Flash animation. For the purposes of this tutorial, I’ll deal with six basic static shapes. Using these shapes, you’ll be able to animate any line of dialog. NOTE: … Continue reading
Here’s part 1 of 4 part video tutorial that I made a few months ago. It shows you how to animate a walk cycle in Flash, using shape tweening and motion tweening: flash animation: walk cycle tutorial 1/4 from dermot … Continue reading
Every animation student should have a copy of “How to Animate” by Preston Blair – a book that’s trained countless animators over the decades. Here’s a sample page to give you a taste: The links were broken, this may change, … Continue reading
Most sane people have a fear of animating walk cycles. Many events are happening at the same time, and it can seem overwhelming. A single mistake on your first drawing can wreck the rest of the scene. However, the process … Continue reading
NOTE: I wrote this tutorial in 2000, and intended it for students learning traditional, hand-drawn animation. Nevertheless, the principles can be adapted to Flash or 3D animation. The main tutorial page is here (there’s a walk cycle tuturial, and I’ll … Continue reading
Apologies for the state of the site; I’m currently restoring it to a clean condition, following a spam attack. Pages will be resurrected over the next couple of days.