My third Lynda.com tutorial is up. It shows how to create an advanced face/head setup in Flash. Though it was recorded in CS6, it’s backwards compatible for the most part. I used the old Macromedia v8 to build the course files.
In this course, author Dermot O’ Connor offers experienced Flash designers a step-by-step guide for creating and animating a full-featured cartoon face in Adobe Flash Professional. The course begins with some best practices for setting up the rig and moves on to building facial features such as the mouth and eyes, sculpting the mouth to simulate dialogue, and creating a range of expressions. The course also shows how to rotate the head using poses, move the rig along multiple axes, and incorporate audio.
My first course – how to animate characters: Flash Professional CS5: Character Animation
And the second, fun tips & tricks: Animation Tips and Tricks with Flash Professional