Dermot O Connor, animator, occasional cartoonist, indie film-maker. I’ve worked in animation professionally since being hired by Don Bluth in 1988, and have worked in feature, tv, interactive and mobile/web.
Recent works of note:
‘There’s No Tomorrow’, a 34 minute long introduction to peak oil, resource depletion, and the impossibility of infinite growth on a finite planet. The title is off-putting – which is good, because if you’re depressed you don’t need to watch it. Go out and plant some tomatoes instead. Seriously.
‘Don’t Frack our Future’, a 5 minute long animated short for a UK anti-fracking campaign, run by Lush, a cosmetics company. This one turned out very nicely, it’s short and sweet, a nice introduction to a horrible subject.
I recently created all the character animation on the original Disney game ‘Where’s My Water’, which became pretty popular. The animation was enjoyable but challenging, as there were frame limitations and technical constraints, but the final project was fun. It might amuse you to know that I listened to the complete Game of Thrones audio books while animating the crocodile, so I can’t think of Swampy without hearing Roy Dotrice recounting some brutal massacre of innocent villagers.
Currently I’m working on two large scale projects: ‘Continuum’, a ~160 page comic book in which Albert Einstein takes a young George Bush on a journey through spacetime and philosophy, and ‘To Boldly Grow’, a ~100 page comic book version of ‘There’s No Tomorrow’. As you can see, the comic has a much better title.
In addition, I’ve been recording some Lynda.com courses. If you’re interested in Flash animation or animation in general, you might find them useful. Feedback from friends in the industry has been extremely positive.